Paul M. Banas on Consumer Insights, Marketing Research, and the Digital Media Landscape
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Three Insights Into… User Generated Content

  1. It’s not just the kids:
    In this post from the Center of Media Research, a Deloitte study finds 56% of Millenials (13-24) creating their own entertainment. Not surprising. But it also cites 25% of Matures (61-75) as participating in User Generated Content as well.  Certainly a challenge to dated notions of who is doing what on the web.
  2. It’s on the move:
    Participants in UGC are no longer tethered to their computers. In this post on eMarketer, a Juniper Research study predicts mobile end user generated revenues will grow to more the $5.7 billion by 2012.  Social networking will be about half of that.
  3. It can generate big business ideas:
    Through it’s Connect+Develop site, 50% of P&G’s new product innovations have benefited in part from externally developed ideas.  Even old guard companies are realizing the “Wisdom of Crowds”.

1 comment

1 Three Insights into… Crowdsourcing : Insight Buzz { 10.08.07 at 6:58 am }

[...] it to a wide range of volunteers (paid or otherwise) via the web. The P&G example from this post is crowdsourcing done with experts who exist outside a company’s structure. There are ways to [...]

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